mirror of
https://gitea.msk.dinamika-avia.ru/Constanta-Design/MI-38.git
synced 2026-01-24 00:05:39 +03:00
64 lines
2.7 KiB
C#
64 lines
2.7 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Switch3DHRotate : MonoBehaviour
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{
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public int pos;
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public int numpos;
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[SerializeField]
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float eulerAngX;
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[SerializeField]
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float eulerAngY;
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[SerializeField]
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float eulerAngZ;
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public float angle = 30;
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bool isStarted = false;
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// Start is called before the first frame update
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void Start()
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{
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if (isStarted) return;
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eulerAngX = transform.localEulerAngles.x;
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eulerAngY = transform.localEulerAngles.y;
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eulerAngZ = transform.localEulerAngles.z;
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isStarted = true;
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//if (this.name == "Tumbler2_0109_3D")
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//{
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// Debug.Log("START Tumbler2_0109_3D: eulerAng " + eulerAngX + " " + eulerAngY + " " + eulerAngZ);
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//}
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}
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public void RotateHorizontalSwitch(int numpos) //int pos,
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{
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//Debug.Log(pos);
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/* if (pos == 5)
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{
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if (numpos == 1) this.transform.localRotation = Quaternion.Euler(eulerAngX + 0, eulerAngY + 0, 0);
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if (numpos == 2) this.transform.localRotation = Quaternion.Euler(eulerAngX + 30, eulerAngY + 0, 0);
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if (numpos == 3) this.transform.localRotation = Quaternion.Euler(eulerAngX + 0, eulerAngY + 30, 0);
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if (numpos == 4) this.transform.localRotation = Quaternion.Euler(eulerAngX - 30, eulerAngY + 0, 0);
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if (numpos == 5) this.transform.localRotation = Quaternion.Euler(eulerAngX + 0, eulerAngY - 30, 0);
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}
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if (pos == 2)
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{
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if (numpos == 1) this.transform.localRotation = Quaternion.Euler(eulerAngX + angle, eulerAngY , eulerAngZ + 0);
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if (numpos == 2) this.transform.localRotation = Quaternion.Euler(eulerAngX - angle, eulerAngY , eulerAngZ + 0);
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}*/
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if (!isStarted) Start();
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if (numpos == 1) this.transform.localRotation = Quaternion.Euler(eulerAngX - angle + 10, eulerAngY, eulerAngZ); // право
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if (numpos == 0) this.transform.localRotation = Quaternion.Euler(eulerAngX+angle + 10, eulerAngY, eulerAngZ); // лево
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if (numpos == 2) this.transform.localRotation = Quaternion.Euler(eulerAngX + 10, eulerAngY, eulerAngZ); // центр
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if (numpos > 2)
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Debug.Log("Switch3DHRotate error: numpos > 2");
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//if (this.name == "Tumbler2_0109_3D")
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//{
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// Debug.Log("Tumbler2_0109_3D: localRotation " + this.transform.localEulerAngles.x + " " + this.transform.localEulerAngles.y + " " + this.transform.localEulerAngles.z + " " +
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// " eulerAng " + eulerAngX + " " + eulerAngY + " " + eulerAngZ + " ");
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//}
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}
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}
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