mirror of
https://gitea.msk.dinamika-avia.ru/Constanta-Design/MI-38.git
synced 2026-01-23 15:25:44 +03:00
04.07.2022
This commit is contained in:
33
Heli_with_panels/.collabignore
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33
Heli_with_panels/.collabignore
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2
Heli_with_panels/.gitignore
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2
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6
Heli_with_panels/.vsconfig
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701
Heli_with_panels/AdjustPivot.Editor.csproj
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701
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
|
||||
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|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll</HintPath>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
</Reference>
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||||
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|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Runtime.Serialization.Json">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
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<Reference Include="System.Runtime.Serialization.Primitives">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
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||||
<Reference Include="System.Runtime.Serialization.Xml">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
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||||
</Reference>
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||||
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|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
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||||
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<Reference Include="System.ServiceModel.Primitives">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
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<Reference Include="System.Text.RegularExpressions">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll</HintPath>
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<Reference Include="System.Threading">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll</HintPath>
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<Reference Include="System.Xml.ReaderWriter">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
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</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll</HintPath>
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||||
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||||
<Reference Include="System.Xml.XmlDocument">
|
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll</HintPath>
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Reference Include="UnityEngine.TestRunner">
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<HintPath>Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
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<Reference Include="UnityEditor.TestRunner">
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<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
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<ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
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</Target>
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-->
|
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</Project>
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||||
793
Heli_with_panels/Assembly-CSharp-Editor.csproj
Normal file
793
Heli_with_panels/Assembly-CSharp-Editor.csproj
Normal file
@@ -0,0 +1,793 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
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<PropertyGroup>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{CCDE87E0-CA2A-20EB-F0F4-F270697CC2C0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
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||||
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</Reference>
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<Reference Include="System.ServiceModel.NetTcp">
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||||
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</Reference>
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
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</Reference>
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||||
<Reference Include="System.ServiceModel.Security">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="System.Text.RegularExpressions">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll</HintPath>
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||||
<Reference Include="System.Threading">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll</HintPath>
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<Reference Include="System.Xml.XmlDocument">
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll</HintPath>
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<HintPath>Library\ScriptAssemblies\UnityEngine.Purchasing.Codeless.dll</HintPath>
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<Reference Include="UnityEngine.XR.LegacyInputHelpers">
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<HintPath>Library\ScriptAssemblies\UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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<ItemGroup>
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<ProjectReference Include="Assembly-CSharp.csproj">
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<Project>{10023A08-5C37-0CA7-F591-45E0477167E6}</Project>
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<Name>Assembly-CSharp</Name>
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<ProjectReference Include="AdjustPivot.Editor.csproj">
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<Project>{CB520C34-2AD7-CB48-FDE8-C75507E87978}</Project>
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<Name>AdjustPivot.Editor</Name>
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||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
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||||
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||||
Other similar extension points exist, see Microsoft.Common.targets.
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||||
<Target Name="BeforeBuild">
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</Target>
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||||
<Target Name="AfterBuild">
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-->
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||||
958
Heli_with_panels/Assembly-CSharp.csproj
Normal file
958
Heli_with_panels/Assembly-CSharp.csproj
Normal file
@@ -0,0 +1,958 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{10023A08-5C37-0CA7-F591-45E0477167E6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user