mirror of
https://gitea.msk.dinamika-avia.ru/Constanta-Design/MI-38.git
synced 2026-01-23 23:55:38 +03:00
538 lines
19 KiB
C#
538 lines
19 KiB
C#
<<<<<<< HEAD
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class ChangeSystem : MonoBehaviour
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{
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public GameObject AllSystemsBtn;
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public GameObject ButtonMainBack;
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public GameObject MasloBtn;
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public GameObject MasloBtnBackOff;
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public GameObject OstanovBtn;
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public GameObject OstanovBtnBackOff;
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public GameObject TormozBtn;
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public GameObject TormozBtnBackOff;
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public GameObject DrenazhDvigBtn;
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public GameObject DrenazhDvigBtnBackOff;
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public GameObject ToplBtn;
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public GameObject ToplBtnBackOff;
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public GameObject GidroBtn;
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public GameObject GidroBtnBackOff;
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public GameObject TransBtn;
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public GameObject TransBtnBackOff;
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public GameObject PozharBtn;
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public GameObject PozharBtnBackOff;
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public GameObject POSBtn;
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public GameObject POSBtnBackOff;
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public GameObject UprDvigBtn;
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public GameObject UprDvigBtnBackOff;
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public GameObject ZapuskDvigBtn;
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public GameObject ZapuskDvigBtnBackOff;
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public GameObject TV117VBtn;
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public GameObject TV117VBtnBackOff;
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public GameObject TA14Btn;
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public GameObject TA14BtnBackOff;
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public GameObject UPRStabBtn;
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public GameObject UPRStabBtnBackOff;
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public GameObject SKVBtn;
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public GameObject SKVBtnBackOff;
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public GameObject PutevBtn;
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public GameObject PutevBtnBackOff;
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public GameObject ProdolBtn;
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public GameObject ProdolBtnBackOff;
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public GameObject OSHBtn;
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public GameObject OSHBtnBackOff;
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public GameObject OhlAgrBtn;
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public GameObject OhlAgrBtnBackOff;
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public GameObject KislorodBtn;
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public GameObject KislorodBtnBackOff;
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public Camera MainCamera;
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public Camera CamMasloSystem, CamOstanov, CamUpravDvig, CamPOS, CamTrans, CamFire, CamTopl, CamTormoz,
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CamGidro, CamZapuskDvig, CamDrenazhDvig, CamTV117V, CamTA14, CamUPRStab, CamSKV, CamPutev, CamProdol, CamOSH, CamOhlAgr, CamKislorod;
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//string Maslo = "CamMasloSystem";
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public void ChooseSys(string MySystem)
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{
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if (!MySystem.ToLower().StartsWith("system_")) return;
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int N = 0;
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if (!int.TryParse(MySystem.ToLower().Replace("system_", ""), out N)) return;
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if (N == 1) //"AllSystems"
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{
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AllSystemsBtn.GetComponent<Button>().onClick.Invoke();
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//ButtonMainBack.SetActive(false);
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}
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if (N == 2) //"MasloSystem"
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{
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MasloBtn.GetComponent<Button>().onClick.Invoke();
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//MasloBtnBackOff.SetActive(false);
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}
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if (N == 3) //"OstanovSystem"
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{
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OstanovBtn.GetComponent<Button>().onClick.Invoke();
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//OstanovBtnBackOff.SetActive(false);
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}
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if (N == 4) //"TormozSystem"
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{
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TormozBtn.GetComponent<Button>().onClick.Invoke();
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//TormozBtnBackOff.SetActive(false);
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GameObject.Find("IFM").SetActive(false);
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GameObject.Find("Air").SetActive(false);
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}
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if (N == 5) //"DrenazhSystem"
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{
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DrenazhDvigBtn.GetComponent<Button>().onClick.Invoke();
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//DrenazhDvigBtnBackOff.SetActive(false);
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}
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if (N == 6) //"ToplSystem"
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{
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ToplBtn.GetComponent<Button>().onClick.Invoke();
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//ToplBtnBackOff.SetActive(false);
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}
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if (N == 7) //"GidroSystem"
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{
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GidroBtn.GetComponent<Button>().onClick.Invoke();
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//GidroBtnBackOff.SetActive(false);
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}
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if (N == 8) //"TransSystem"
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{
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TransBtn.GetComponent<Button>().onClick.Invoke();
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//TransBtnBackOff.SetActive(false);
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}
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if (N == 9) //"PozharSystem"
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{
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PozharBtn.GetComponent<Button>().onClick.Invoke();
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//PozharBtnBackOff.SetActive(false);
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}
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if (N == 10) //"POSSystem"
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{
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POSBtn.GetComponent<Button>().onClick.Invoke();
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//POSBtnBackOff.SetActive(false);
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}
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if (N == 11) //"UprDvigSystem"
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{
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UprDvigBtn.GetComponent<Button>().onClick.Invoke();
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UprDvigBtnBackOff.SetActive(false);
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}
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if (N == 12) //"ZapuskDvigSystem"
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{
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ZapuskDvigBtn.GetComponent<Button>().onClick.Invoke();
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//ZapuskDvigBtnBackOff.SetActive(false);
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}
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if (N == 13) //"TV117VSystem"
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{
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TV117VBtn.GetComponent<Button>().onClick.Invoke();
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//TV117VBtnBackOff.SetActive(false);
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}
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if (N == 14) //"TA14BtnSystem"
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{
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TA14Btn.GetComponent<Button>().onClick.Invoke();
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//TA14BtnBackOff.SetActive(false);
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}
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if (N == 15) //"UPRStabSystem"
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{
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UPRStabBtn.GetComponent<Button>().onClick.Invoke();
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//UPRStabBtnBackOff.SetActive(false);
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}
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if (N == 16) //"SKVSystem"
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{
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SKVBtn.GetComponent<Button>().onClick.Invoke();
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//SKVBtnBackOff.SetActive(false);
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}
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if (N == 17) //"PutevSystem"
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{
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PutevBtn.GetComponent<Button>().onClick.Invoke();
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//PutevBtnBackOff.SetActive(false);
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}
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if (N == 18) //"ProdolSystem"
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{
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ProdolBtn.GetComponent<Button>().onClick.Invoke();
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//ProdolBtnBackOff.SetActive(false);
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}
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if (N == 19) //"OSHSystem"
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{
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OSHBtn.GetComponent<Button>().onClick.Invoke();
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//OSHBtnBackOff.SetActive(false);
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}
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if (N == 20) //"OhlAgrSystem"
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{
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OhlAgrBtn.GetComponent<Button>().onClick.Invoke();
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//OhlAgrBtnBackOff.SetActive(false);
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}
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if (N == 21) //"KislorodSystem"
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{
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KislorodBtn.GetComponent<Button>().onClick.Invoke();
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//KislorodBtnBackOff.SetActive(false);
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}
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////MasloSystem = GameObject.Find("CamMasloSystem");
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//GameObject[] Maslomassiv = GameObject.FindGameObjectsWithTag("MasloSystem");
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//foreach (GameObject Maslo in Maslomassiv)
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//{
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// Transform[] childs = Maslo.GetComponentsInChildren<Transform>();
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// foreach (Transform Maslochild in childs)
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// {
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// if (Maslochild.gameObject.name.StartsWith("Button2"))
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// {
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// continue;
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// }
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// Maslochild.gameObject.SetActive(true);
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// Maslochild.gameObject.GetComponent<Button>() //button.onClick.Invoke(); //îøèáêà
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// }
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//}
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}
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public void SwitchOffAllCams()
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{
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CamMasloSystem.enabled = false; CamOstanov.enabled = false; CamUpravDvig.enabled = false;
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CamPOS.enabled = false; CamTrans.enabled = false; CamFire.enabled = false;
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CamTopl.enabled = false; CamTormoz.enabled = false; CamGidro.enabled = false;
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CamZapuskDvig.enabled = false; CamDrenazhDvig.enabled = false; CamTV117V.enabled = false;
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CamTA14.enabled = false; CamUPRStab.enabled = false; CamSKV.enabled = false;
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CamPutev.enabled = false; CamProdol.enabled = false; CamOSH.enabled = false;
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CamOhlAgr.enabled = false; CamKislorod.enabled = false;
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("FuzCompLayer");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Ostanov");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Maslosistema");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("UpravlenieDvig");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("POS");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Transmission");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Pozhar");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Toplivo");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TormozNV");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Gidro");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("ZapuskDvig");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("DrenazhDvig");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TV117V");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TA14");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("UPRStab");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("SKV");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Putev");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Prodol");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("OSH");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("OhlAgr");
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MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Kislorod");
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}
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}
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//var script = document.createElement("script");
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//script.src = loaderUrl;
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//script.onload = () => {
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// createUnityInstance(canvas, config, (progress) => {
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// progressBarFull.style.width = 100 * progress + "%";
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// }).then((unityInstance) => {
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// loadingBar.style.display = "none";
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// let timerId = setTimeout(function trySendMsg()
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// {
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// if (unityInstance.progress = 1)
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// unityInstance.SendMessage('Obzor', 'ChooseSys', 'OstanovSystem');
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// else
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// timerId = setTimeout(trySendMsg, 1000);
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// }, 1000);
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// fullscreenButton.onclick = () => {
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// unityInstance.SetFullscreen(1);
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// };
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//}).catch ((message) => {
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// alert(message);
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//});
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=======
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class ChangeSystem : MonoBehaviour
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{
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public GameObject AllSystemsBtn;
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public GameObject ButtonMainBack;
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public GameObject MasloBtn;
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public GameObject MasloBtnBackOff;
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public GameObject OstanovBtn;
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public GameObject OstanovBtnBackOff;
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public GameObject TormozBtn;
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public GameObject TormozBtnBackOff;
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public GameObject DrenazhDvigBtn;
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public GameObject DrenazhDvigBtnBackOff;
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public GameObject ToplBtn;
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public GameObject ToplBtnBackOff;
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public GameObject GidroBtn;
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public GameObject GidroBtnBackOff;
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public GameObject TransBtn;
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public GameObject TransBtnBackOff;
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public GameObject PozharBtn;
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public GameObject PozharBtnBackOff;
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public GameObject POSBtn;
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public GameObject POSBtnBackOff;
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public GameObject UprDvigBtn;
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public GameObject UprDvigBtnBackOff;
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public GameObject ZapuskDvigBtn;
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public GameObject ZapuskDvigBtnBackOff;
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public GameObject TV117VBtn;
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public GameObject TV117VBtnBackOff;
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public GameObject TA14Btn;
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public GameObject TA14BtnBackOff;
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public GameObject UPRStabBtn;
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public GameObject UPRStabBtnBackOff;
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public GameObject SKVBtn;
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public GameObject SKVBtnBackOff;
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public GameObject PutevBtn;
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public GameObject PutevBtnBackOff;
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public GameObject ProdolBtn;
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public GameObject ProdolBtnBackOff;
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public GameObject OSHBtn;
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public GameObject OSHBtnBackOff;
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public GameObject OhlAgrBtn;
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public GameObject OhlAgrBtnBackOff;
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public GameObject KislorodBtn;
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public GameObject KislorodBtnBackOff;
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public Camera MainCamera;
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public Camera CamMasloSystem, CamOstanov, CamUpravDvig, CamPOS, CamTrans, CamFire, CamTopl, CamTormoz,
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CamGidro, CamZapuskDvig, CamDrenazhDvig, CamTV117V, CamTA14, CamUPRStab, CamSKV, CamPutev, CamProdol, CamOSH, CamOhlAgr, CamKislorod;
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//string Maslo = "CamMasloSystem";
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public void ChooseSys(string MySystem)
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{
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if (!MySystem.ToLower().StartsWith("system_")) return;
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int N = 0;
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if (!int.TryParse(MySystem.ToLower().Replace("system_", ""), out N)) return;
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if (N == 1) //"AllSystems"
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{
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AllSystemsBtn.GetComponent<Button>().onClick.Invoke();
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//ButtonMainBack.SetActive(false);
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}
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if (N == 2) //"MasloSystem"
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{
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MasloBtn.GetComponent<Button>().onClick.Invoke();
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//MasloBtnBackOff.SetActive(false);
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}
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if (N == 3) //"OstanovSystem"
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{
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OstanovBtn.GetComponent<Button>().onClick.Invoke();
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//OstanovBtnBackOff.SetActive(false);
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}
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if (N == 4) //"TormozSystem"
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{
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TormozBtn.GetComponent<Button>().onClick.Invoke();
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//TormozBtnBackOff.SetActive(false);
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GameObject.Find("IFM").SetActive(false);
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GameObject.Find("Air").SetActive(false);
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}
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if (N == 5) //"DrenazhSystem"
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{
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DrenazhDvigBtn.GetComponent<Button>().onClick.Invoke();
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//DrenazhDvigBtnBackOff.SetActive(false);
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}
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if (N == 6) //"ToplSystem"
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{
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ToplBtn.GetComponent<Button>().onClick.Invoke();
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//ToplBtnBackOff.SetActive(false);
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}
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if (N == 7) //"GidroSystem"
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{
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GidroBtn.GetComponent<Button>().onClick.Invoke();
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//GidroBtnBackOff.SetActive(false);
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}
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if (N == 8) //"TransSystem"
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{
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TransBtn.GetComponent<Button>().onClick.Invoke();
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//TransBtnBackOff.SetActive(false);
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}
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if (N == 9) //"PozharSystem"
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{
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PozharBtn.GetComponent<Button>().onClick.Invoke();
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//PozharBtnBackOff.SetActive(false);
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}
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if (N == 10) //"POSSystem"
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{
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POSBtn.GetComponent<Button>().onClick.Invoke();
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//POSBtnBackOff.SetActive(false);
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}
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if (N == 11) //"UprDvigSystem"
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{
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UprDvigBtn.GetComponent<Button>().onClick.Invoke();
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UprDvigBtnBackOff.SetActive(false);
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}
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if (N == 12) //"ZapuskDvigSystem"
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{
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ZapuskDvigBtn.GetComponent<Button>().onClick.Invoke();
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//ZapuskDvigBtnBackOff.SetActive(false);
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}
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if (N == 13) //"TV117VSystem"
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{
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TV117VBtn.GetComponent<Button>().onClick.Invoke();
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//TV117VBtnBackOff.SetActive(false);
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}
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if (N == 14) //"TA14BtnSystem"
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{
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TA14Btn.GetComponent<Button>().onClick.Invoke();
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//TA14BtnBackOff.SetActive(false);
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}
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if (N == 15) //"UPRStabSystem"
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{
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UPRStabBtn.GetComponent<Button>().onClick.Invoke();
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//UPRStabBtnBackOff.SetActive(false);
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}
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if (N == 16) //"SKVSystem"
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{
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SKVBtn.GetComponent<Button>().onClick.Invoke();
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//SKVBtnBackOff.SetActive(false);
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}
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if (N == 17) //"PutevSystem"
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{
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PutevBtn.GetComponent<Button>().onClick.Invoke();
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//PutevBtnBackOff.SetActive(false);
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}
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if (N == 18) //"ProdolSystem"
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{
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ProdolBtn.GetComponent<Button>().onClick.Invoke();
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//ProdolBtnBackOff.SetActive(false);
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}
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if (N == 19) //"OSHSystem"
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{
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OSHBtn.GetComponent<Button>().onClick.Invoke();
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//OSHBtnBackOff.SetActive(false);
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}
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if (N == 20) //"OhlAgrSystem"
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{
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OhlAgrBtn.GetComponent<Button>().onClick.Invoke();
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//OhlAgrBtnBackOff.SetActive(false);
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}
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if (N == 21) //"KislorodSystem"
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{
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KislorodBtn.GetComponent<Button>().onClick.Invoke();
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//KislorodBtnBackOff.SetActive(false);
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}
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////MasloSystem = GameObject.Find("CamMasloSystem");
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//GameObject[] Maslomassiv = GameObject.FindGameObjectsWithTag("MasloSystem");
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//foreach (GameObject Maslo in Maslomassiv)
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//{
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// Transform[] childs = Maslo.GetComponentsInChildren<Transform>();
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// foreach (Transform Maslochild in childs)
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// {
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// if (Maslochild.gameObject.name.StartsWith("Button2"))
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// {
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// continue;
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// }
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// Maslochild.gameObject.SetActive(true);
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// Maslochild.gameObject.GetComponent<Button>() //button.onClick.Invoke(); //îøèáêà
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// }
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//}
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}
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public void SwitchOffAllCams()
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{
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CamMasloSystem.enabled = false; CamOstanov.enabled = false; CamUpravDvig.enabled = false;
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CamPOS.enabled = false; CamTrans.enabled = false; CamFire.enabled = false;
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CamTopl.enabled = false; CamTormoz.enabled = false; CamGidro.enabled = false;
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CamZapuskDvig.enabled = false; CamDrenazhDvig.enabled = false; CamTV117V.enabled = false;
|
|
CamTA14.enabled = false; CamUPRStab.enabled = false; CamSKV.enabled = false;
|
|
CamPutev.enabled = false; CamProdol.enabled = false; CamOSH.enabled = false;
|
|
CamOhlAgr.enabled = false; CamKislorod.enabled = false;
|
|
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("FuzCompLayer");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Ostanov");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Maslosistema");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("UpravlenieDvig");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("POS");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Transmission");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Pozhar");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Toplivo");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TormozNV");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Gidro");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("ZapuskDvig");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("DrenazhDvig");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TV117V");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("TA14");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("UPRStab");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("SKV");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Putev");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Prodol");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("OSH");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("OhlAgr");
|
|
MainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Kislorod");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//var script = document.createElement("script");
|
|
//script.src = loaderUrl;
|
|
//script.onload = () => {
|
|
// createUnityInstance(canvas, config, (progress) => {
|
|
// progressBarFull.style.width = 100 * progress + "%";
|
|
// }).then((unityInstance) => {
|
|
// loadingBar.style.display = "none";
|
|
|
|
// let timerId = setTimeout(function trySendMsg()
|
|
|
|
// {
|
|
// if (unityInstance.progress = 1)
|
|
// unityInstance.SendMessage('Obzor', 'ChooseSys', 'OstanovSystem');
|
|
// else
|
|
// timerId = setTimeout(trySendMsg, 1000);
|
|
// }, 1000);
|
|
|
|
// fullscreenButton.onclick = () => {
|
|
// unityInstance.SetFullscreen(1);
|
|
// };
|
|
//}).catch ((message) => {
|
|
// alert(message);
|
|
//});
|
|
>>>>>>> 3b1b9479a46e90d056b92897ea9f8422b25fc052
|
|
//}; |