04.07.2022

This commit is contained in:
Plotnikov
2022-07-04 13:15:35 +03:00
parent 5fad2bcf6b
commit 696daa0b2e
7224 changed files with 3814576 additions and 0 deletions

View File

@@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CamSwitch : MonoBehaviour
{
public Camera Main;
public Camera CamSystem;
//public GameObject ButtonMain1;
//public GameObject ButtonMain2;
//public GameObject Button;
public void SwitchCam()
{
CamSystem.enabled = true;
Main.enabled = false;
GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>().worldCamera = CamSystem;
//ButtonMain1.gameObject.SetActive(false);
//ButtonMain2.gameObject.SetActive(false);
//Button.gameObject.SetActive(true);
}
}