Files
RRJServer/ServerLMS/Systems/assetsmanager.h

42 lines
1.2 KiB
C++

#ifndef ASSETSMANAGER_H
#define ASSETSMANAGER_H
#include <QObject>
#include <Systems/updatecontroller.h>
#include <Data/StreamingVersionData.h>
class AssetsManager : public QObject
{
Q_OBJECT
public:
explicit AssetsManager(QObject *parent = nullptr);
void initialize(UpdateController* updateContoller,DataParser *dataParser);
void addVersion(StreamingVersionData *data);
void createCopyVersion(QString versionName,QString newName);
void deleteVersion(QString version);
void setVersionList(QList<StreamingVersionData *> *streamingVersion);
bool findDuplicate(QString name);
QString setVersion(QString versionName);
QList<FileData> *prepareLocalPathList(QList<FileData>*fileData);
QList<FileData> *prepareRealPathList(QList<FileData> *fileData);
QList<FileData> *getRealPathList();
~AssetsManager();
StreamingVersionData *getCurrentVersionData() const;
signals:
void sigSaveVersion(StreamingVersionData *versionData);
private:
UpdateController *updateController;
QList<StreamingVersionData*> *datas;
StreamingVersionData* currentVersionData;
void copyAllRecurse(QString source, QString destination);
};
#endif // ASSETSMANAGER_H