Files
RRJServer/LibServer/cficontroller/cficontroller.cpp

150 lines
6.9 KiB
C++

#include "cficontroller.h"
CfiController::CfiController(UpdateController* updateController, QObject *parent) :
QObject(parent),
updateController(updateController),
germanLocale(nullptr)
{
germanLocale = new QLocale(QLocale::German);
}
CfiController::~CfiController()
{
}
void CfiController::lockAccessToCfiXML()
{
mtxAccess.lock();
}
void CfiController::unLockAccessToCfiXML()
{
mtxAccess.unlock();
}
bool CfiController::parsingCfiXML()
{
QMutexLocker locker(&mtxAccess);
if(!updateController)
return false;
QString pathCfiListFile = updateController->getPathAdditionalFile(cfiListFileName);
QDomDocument docCfiListDOM;
if(! Tools::loadXMLtoDOM(pathCfiListFile, &docCfiListDOM))
return false;
QDomElement CFIObjectsElement = docCfiListDOM.firstChildElement("CFIObjects");
if(CFIObjectsElement.isNull())
return false;
listCfiObjects.clear();
//Parsing
QDomElement oneCFIObjectElement = CFIObjectsElement.firstChildElement();
if(oneCFIObjectElement.isNull())
return true;
QString name;
do
{
name = oneCFIObjectElement.nodeName();
if(name == "CFIObject")
{
CfiObject cfiObj;
//атрибуты CFIObject
QDomNamedNodeMap nodeMapOneCFIObject = oneCFIObjectElement.attributes();
cfiObj.setId(nodeMapOneCFIObject.namedItem("id").nodeValue().toInt());
cfiObj.setIsChanged(nodeMapOneCFIObject.namedItem("isChanged").nodeValue() == "True" ? true : false);
//childs CFIObject
QDomElement cfiName_Element = oneCFIObjectElement.elementsByTagName("cfiName").at(0).toElement();
cfiObj.setCfiName(cfiName_Element.text());
QDomElement cfi_Element = oneCFIObjectElement.elementsByTagName("cfi").at(0).toElement();
cfiObj.setCfi(cfi_Element.text());
QDomElement zoneName_Element = oneCFIObjectElement.elementsByTagName("zoneName").at(0).toElement();
cfiObj.setZoneName(zoneName_Element.text());
QDomElement goName_Element = oneCFIObjectElement.elementsByTagName("goName").at(0).toElement();
cfiObj.setGoName(goName_Element.text());
//child CFIObject : SetCameraPos
SetCameraPos setCamPos;
QDomElement setcamerapos_Element = oneCFIObjectElement.elementsByTagName("setcamerapos").at(0).toElement();
//атрибуты setcamerapos
QDomNamedNodeMap nodeMapSetcamerapos = setcamerapos_Element.attributes();
setCamPos.set = nodeMapSetcamerapos.namedItem("set").nodeValue() == "True" ? true : false;
setCamPos.fast = nodeMapSetcamerapos.namedItem("fast").nodeValue() == "True" ? true : false;
setCamPos.specialPanel = nodeMapSetcamerapos.namedItem("specialPanel").nodeValue() == "True" ? true : false;
setCamPos.cameraMode = nodeMapSetcamerapos.namedItem("cameraMode").nodeValue();
setCamPos.state = nodeMapSetcamerapos.namedItem("state").nodeValue();
setCamPos.panelName = nodeMapSetcamerapos.namedItem("panelName").nodeValue();
setCamPos.prevCamOffsetMARposY = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("prevCamOffsetMARposY").nodeValue());
setCamPos.camOffsetMARposY = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("camOffsetMARposY").nodeValue());
setCamPos.prevCharControlerHeight = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("prevCharControlerHeight").nodeValue());
setCamPos.charControlerHeight = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("charControlerHeight").nodeValue());
setCamPos.FOV = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("FOV").nodeValue());
setCamPos.moveSpeed = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("moveSpeed").nodeValue());
setCamPos.projectionSize = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("projectionSize").nodeValue());
setCamPos.offset = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("offset").nodeValue());
setCamPos.prevPlayerRot = germanLocale->toFloat(nodeMapSetcamerapos.namedItem("prevPlayerRot").nodeValue());
//childs setcamerapos
QDomElement loc_Element;
loc_Element = setcamerapos_Element.elementsByTagName("axesClamp").at(0).toElement();
setCamPos.axesClamp = getXYfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("prevPlayerPos").at(0).toElement();
setCamPos.prevPlayerPos = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("playerPos").at(0).toElement();
setCamPos.playerPos = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("playerRot").at(0).toElement();
setCamPos.playerRot = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("prevCamRot").at(0).toElement();
setCamPos.prevCamRot = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("camRot").at(0).toElement();
setCamPos.camRot = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("goCenter").at(0).toElement();
setCamPos.goCenter = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("playerMARpos").at(0).toElement();
setCamPos.playerMARpos = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("playerMARrot").at(0).toElement();
setCamPos.playerMARrot = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("camMARrot").at(0).toElement();
setCamPos.camMARrot = getXYZfromElement(loc_Element);
loc_Element = setcamerapos_Element.elementsByTagName("playerPosRelativeToThePanel").at(0).toElement();
setCamPos.playerPosRelativeToThePanel = getXYZfromElement(loc_Element);
cfiObj.setSetCameraPos(setCamPos);
listCfiObjects.append(cfiObj);
}
}while (! (oneCFIObjectElement = oneCFIObjectElement.nextSiblingElement()).isNull());
return true;
}
QVector3D CfiController::getXYZfromElement(QDomElement element)
{
QVector3D vector3D;
QDomNamedNodeMap nodeMap = element.attributes();
vector3D.setX(germanLocale->toFloat(nodeMap.namedItem("x").nodeValue()));
vector3D.setY(germanLocale->toFloat(nodeMap.namedItem("y").nodeValue()));
vector3D.setZ(germanLocale->toFloat(nodeMap.namedItem("z").nodeValue()));
return vector3D;
}
QVector2D CfiController::getXYfromElement(QDomElement element)
{
QVector2D vector2D;
QDomNamedNodeMap nodeMap = element.attributes();
vector2D.setX(germanLocale->toFloat(nodeMap.namedItem("x").nodeValue()));
vector2D.setY(germanLocale->toFloat(nodeMap.namedItem("y").nodeValue()));
return vector2D;
}