#ifndef CLIENT_H #define CLIENT_H #include #include #include "typesDataServerClient.h" class Client { public: Client(QString name, QString address, QString port,QObject *parent = nullptr): login(""), ready(false), TypeClient(TypeClientAutorization::TYPE_SIMPLE) { this->name = name; this->address = address; this->port = port; this->fullName = "Name: " + name + " IP: " + address + " port : " + port + " login: " + login; }; ~Client(); public: QString getFullName() { return fullName; }; void setLogin(QString login) { this->login = login; isLoggedIn = true; fullName = "Name: " + name + " IP: " + address + " port : " + port + " login: " + login; } QString getLogin() { return login; } QString getAddress() { return address; } QString getPort() { return port; } bool getReady() { return ready; } void setReady(bool ready) { this->ready = ready; } void setUnity(bool flag) { isUnity = flag; } bool getIsUnity() { return isUnity; } void setTypeClient(TypeClientAutorization TypeClient) { this->TypeClient = TypeClient; } TypeClientAutorization getTypeClient() { return TypeClient; } void changePackageResponse() { isUnity = !isUnity; } bool operator == (Client* right) { return this->address == right->address; } bool getIsLoggedIn() { return isLoggedIn; } void setIsLoggedIn(bool value) { isLoggedIn = value; } void setAccessType(UserType type) { userType = type; } UserType getAccessType() { return userType; } QString getId() { return id; } void setId(QString value) { id = value; } private: QString name; QString address; QString port; QString fullName; QString id; QString login; bool ready; bool isLoggedIn; bool isUnity = false; TypeClientAutorization TypeClient; UserType userType; }; #endif // CLIENT_H