#ifndef TCPCLIENT_H #define TCPCLIENT_H #include #include #include #include #include #include #include #include "Core\recognizesystem.h" #include "Core\tools.h" #include "sendsystem.h" #include "Datas.h" class RecognizeSystem; class SendSystem; class TCPClient : public QObject { Q_OBJECT public: explicit TCPClient(QObject *parent = 0); void initialize(RecognizeSystem *recognize,SendSystem *sendSystem); void setConnect(ServerSettings *serverSettings); void waitRead(int time); QTcpSocket* getSocket(); ~TCPClient(); bool getIsConnected() const; signals: void sigSendDebugLog(QString message); void sigRecognize(QTcpSocket *socket); void sigServerDisconnect(); void sigConnectionState(bool flag); void sigSetSocket(QTcpSocket *socket); void signal_ConnectedToServer(bool state); public slots: void slotSendCommand(QString message); void slotConnectNotify(); private slots: void slotReadyRead(); private: SendSystem *sendSystem; QTcpSocket *socket; RecognizeSystem *recognizeSystem; bool isConnected; void setDisconnect(); }; #endif // TCPCLIENT_H