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cfiController 1 + fix bug BUSY FREE not for Unity
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@@ -29,7 +29,7 @@ public:
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void slot_DocsChanged();
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public slots:
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void slot_sendPacketToAllClients(PacketType packetType);
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void slot_sendPacketToAllClients(PacketType packetType, bool flOnlyGUI);
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signals:
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//void sigSetServerState(PacketType packetType);
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