Files
RRJClient/mainwindow.cpp
2025-01-20 10:58:44 +03:00

305 lines
8.4 KiB
C++

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QTimer>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
Initialize();
}
void MainWindow::Initialize()
{
ui->settingsWidget->hide();
ui->notificationLabel->hide();
ui->loadingProgressBar->hide();
ui->updateButton->hide();
ui->connectButton->hide();
ui->startButton->setEnabled(false);
ui->debugText->hide();
ui->displayGroupWidget->hide();
ui->autostartCheckBox->hide();
updateControllerThread = new QThread;
connectionThread = new QThread;
client = new TCPClient;
client->moveToThread(connectionThread);
dataParser = new DataParser;
updateController = new UpdateController(dataParser);
updateController->moveToThread(updateControllerThread);
recognizeSystem = new RecognizeSystem;
screenChecker = new ScreenChecker(dataParser,ui->displayWidget);
externalExecuter = new ExternalExecuter;
timer = new QTimer;
connect(timer,&QTimer::timeout,this,&MainWindow::disableNotify);
connect(recognizeSystem,&RecognizeSystem::UpdateBytesAvailable,this,&MainWindow::UpdateProgress);
connect(recognizeSystem,&RecognizeSystem::LoadComplete,this,&MainWindow::LoadComplete);
connect(recognizeSystem,&RecognizeSystem::onNeedUpdate,this,&MainWindow::SetNeedUpdate);
connect(recognizeSystem,&RecognizeSystem::onSendDebugLog,this,&MainWindow::DebugLog);
connect(recognizeSystem,&RecognizeSystem::SockedDisabled,this,&MainWindow::LostConnection);
connect(recognizeSystem,&RecognizeSystem::SaveLoginData,this,&MainWindow::CheckLoginResult);
connect(recognizeSystem,&RecognizeSystem::SocketWaitForReadyRead,client,&TCPClient::WaitRead,Qt::AutoConnection);
connect(client,&TCPClient::signalGetXmlAnswer,dataParser,&DataParser::slotGetXmlAnswer);
connectionThread->start();
updateControllerThread->start();
updateControllerThread->setPriority(QThread::LowPriority);
connectionThread->setPriority(QThread::HighestPriority);
connect(client,&TCPClient::onSendDebugLog,this,&MainWindow::DebugLog,Qt::AutoConnection);
connect(this,&MainWindow::onInitializeClient,client,&TCPClient::Initialize,Qt::AutoConnection);
connect(this,&MainWindow::onSetConnect,client,&TCPClient::SetConnect,Qt::AutoConnection);
connect(this,&MainWindow::onSendMessage,client,&TCPClient::MessageEntered,Qt::AutoConnection);
connect(this,&MainWindow::SendClientAuthorization,client,&TCPClient::SendClientAutorization,Qt::AutoConnection);
connect(client,&TCPClient::ConnectionState,this,&MainWindow::onConnectionState);
connect(this,&MainWindow::onCalculateHash,updateController,&UpdateController::CalculateHash);
emit onCalculateHash();
emit onInitializeClient(recognizeSystem,externalExecuter);
recognizeSystem->Initialize(updateController,dataParser);
screenChecker->Check();
ui->updateButton->setEnabled(false);
ui->startButton->setEnabled(false);
maxBytesAvailable = 0;
globalValue = 0;
ui->loadingProgressBar->setValue(0);
loadStaticData();
emit onSetConnect(dataParser->GetServerSettings());
CheckAppAvailable();
}
void MainWindow::UpdateProgress(qint64 size,quint64 sended)
{
float currentValue = 100.00 / (maxBytesAvailable / size);
globalValue += currentValue;
ui->loadingProgressBar->setValue(globalValue);
}
void MainWindow::LoadComplete()
{
ui->loadingProgressBar->setValue(100);
ui->updateButton->setEnabled(false);
externalExecuter->FindApp();
ui->startButton->setEnabled(true);
autoStart();
ui->inlineTextDebug->setText("Обновление завершено...");
}
void MainWindow::SetNeedUpdate(bool flag,quint64 size, quint64 fileCount)
{
maxBytesAvailable = 0;
QString availableSizeText;
if (flag){
QString result = Tools::convertFileSize(size);
result += "Количество файлов: " + QString::number(fileCount);
ui->inlineTextDebug->setText(result);
maxBytesAvailable = size;
}
else
{
ui->inlineTextDebug->setText("Установлена последняя версия");
autoStart();
}
ui->updateButton->setEnabled(flag);
ui->startButton->setEnabled(!flag);
ui->loadingProgressBar->setRange(0,100);
}
void MainWindow::LostConnection()
{
ui->loadingProgressBar->setValue(0);
}
void MainWindow::CheckLoginResult(ServerAuthorization *serverAuth)
{
if (serverAuth->Result){
emit onSendMessage("check");
ui->inlineTextDebug->setText("Проверка обновлений...");
ui->loadingProgressBar->show();
ui->updateButton->show();
ui->displayGroupWidget->show();
ui->autostartCheckBox->show();
dataParser->CreateAuthData(serverAuth);
ui->loginWidget->hide();
}
else {
ui->notificationLabel->setText("Неверный логин/пароль");
timer->setInterval(3000);
timer->start();
QPalette palette = ui->notificationLabel->palette();
palette.setColor(ui->notificationLabel->foregroundRole(), Qt::red);
ui->notificationLabel->setPalette(palette);
ui->notificationLabel->show();
}
}
void MainWindow::CheckAppAvailable()
{
bool isAvailable = externalExecuter->FindApp();
ui->startButton->setEnabled(isAvailable);
}
void MainWindow::autoStart()
{
if(ui->autostartCheckBox->isChecked()){
on_startButton_clicked();
}
}
void MainWindow::loadStaticData()
{
ServerSettings *currentSettings = dataParser->GetServerSettings();
ui->serverInputField->setText(currentSettings->Address);
ui->portInputField->setText(currentSettings->Port);
ui->languageComboBox->setCurrentText(currentSettings->Language);
ui->autostartCheckBox->setChecked(currentSettings->isAutoStart);
}
void MainWindow::on_loginButton_clicked()
{
QString username = ui->loginInputField->text();
QString password = ui->passwordInputField->text();
ClientAutorization *autorization = new ClientAutorization;
autorization->Login = username;
autorization->Password = password;
dataParser->CreateAuthMessage(autorization);
emit SendClientAuthorization();
}
void MainWindow::on_updateButton_clicked()
{
emit onSendMessage("update");
ui->updateButton->hide();
ui->loadingProgressBar->setValue(0);
}
void MainWindow::on_startButton_clicked()
{
client->SendUnityConnect();
externalExecuter->CallApp();
}
void MainWindow::on_saveServerButton_clicked()
{
ui->settingsWidget->hide();
ui->loginWidget->show();
QString server = ui->serverInputField->text();
QString port = ui->portInputField->text();
dataParser->CreateServerSettings(server,port);
emit onSetConnect(dataParser->GetServerSettings());
}
void MainWindow::on_settingsButton_clicked()
{
ui->settingsWidget->show();
ui->loginWidget->hide();
}
void MainWindow::disableNotify()
{
ui->notificationLabel->hide();
QPalette palette = ui->notificationLabel->palette();
palette.setColor(ui->notificationLabel->foregroundRole(), Qt::black);
ui->notificationLabel->setPalette(palette);
timer->stop();
}
void MainWindow::onConnectionState(bool flag)
{
ui->notificationLabel->show();
QPalette palette = ui->notificationLabel->palette();
if(flag)
{
palette.setColor(ui->notificationLabel->foregroundRole(),Qt::green);
ui->notificationLabel->setText("Соединение установлено");
ui->connectButton->hide();
}
else
{
palette.setColor(ui->notificationLabel->foregroundRole(),Qt::red);
ui->notificationLabel->setText("Соединение отсутсвует");
ui->connectButton->show();
}
ui->notificationLabel->setPalette(palette);
timer->start(3000);
}
void MainWindow::DebugLog(QString message)
{
ui->debugText->append(message);
}
MainWindow::~MainWindow()
{
connectionThread->quit();
connectionThread->wait();
updateControllerThread->quit();
updateControllerThread->wait();
client->sendDisable();
delete connectionThread;
delete updateControllerThread;
delete ui;
}
void MainWindow::on_connectButton_clicked()
{
emit onSetConnect(dataParser->GetServerSettings());
}
void MainWindow::on_languageComboBox_activated(const QString &arg1)
{
qDebug() << arg1;
dataParser->saveClientSettrings(arg1,ui->autostartCheckBox->isChecked());
}