#ifndef RECOGNIZESYSTEM_H #define RECOGNIZESYSTEM_H #include #include #include #include #include #include class UpdateController; class MainWindow; class HashComparer; class TCPClient; class ServerAuthorization; class RecognizeSystem : public QObject { Q_OBJECT public: explicit RecognizeSystem(QObject *parent = 0); ~RecognizeSystem(); void initialize(UpdateController* updateController, DataParser *dataParser, MainWindow *mainWindow, HashComparer *hashComparer, TCPClient *client); void recognize(QTcpSocket *socket); void checkAccessType(QString type); void setServerVersion(StreamingVersionData *serverVersion); signals: void sigUpdateBytesAvailable(); void sigLoadComplete(); void sigNeedUpdate(bool flag,qint64 size,quint64 fileCount); void sigSendDebugLog(QString message); void sigSocketDisabled(); void sigServerBlocked(); void sigSaveLoginData(ServerAuthorization *serverAuth); void sigSocketWaitForReadyRead(int waitTime); void sigStartCompare(); private: QList *folderList; MainWindow *mainWindow; UpdateController *updateController; DataParser *dataParser; PacketType packetType; QString message; QString filePath; QByteArray tmpBlock; qint64 sizeReceiveData; qint64 fileSize; int countSend; }; #endif // RECOGNIZESYSTEM_H