#ifndef WIDGETMANAGER_H #define WIDGETMANAGER_H #include "mainwindow.h" #include #include #include #include #include #include #include #include class WidgetManager : public QObject { Q_OBJECT public: explicit WidgetManager(QObject *parent = nullptr); void initialize(); MainWindow *getMainWindow() const; UpdateNotifyWidget *getUpdateWidget() const; CommonButtonGroupWidget *getCommonButtonGroupWidget() const; EntryWidget *getEntryWidget() const; WaitAnimationWidget *getWaitAnimationWidget() const; InstructorButtonGroupWidget *getInstructorButtonGroupWiget() const; NotifyController *getNotifyController() const; void setLostConnectionState(); void setLoginSuccess(); void setLoginFailed(); void showUpdateInfo(); void setLoadCompleteState(); void setNeedUpdateState(quint64 size, quint64 fileCount,quint64 deleteCount); void setRecoveryState(); void setLastVersionState(); void activateLoadingAnimation(bool flag); void setCompeteState(); void setConnectionState(bool isConnected); void setServerDisconnectState(); void setSendFileToServerState(); void start(); void setUndoCurrentChangesState(); void showMainFrame(bool flag); void setAppAvailable(bool isAvailable); void slotInlineDebug(const QString &text); public slots: void showSettings(bool isActive); void slotSetLoadSettings(Settings *settings); void slotActivateLoadAnimation(bool flag); signals: private: MainWindow *mainWindow; UpdateNotifyWidget *updateWidget; CommonButtonGroupWidget *commonButtonGroupWidget; EntryWidget *entryWidget; WaitAnimationWidget *waitAnimationWidget; InstructorButtonGroupWidget *instructorButtonGroupWiget; NotifyController *notifyController; void binding(); }; #endif // WIDGETMANAGER_H