#ifndef TCPCLIENT_H #define TCPCLIENT_H #include "Core/sendsystem.h" #include #include #include #include #include #include #include #include #include #include #include class TCPClient : public QObject { Q_OBJECT public: explicit TCPClient(QObject *parent = 0); void initialize(RecognizeSystem *recognize,SendSystem *sendSystem); void setConnect(Settings *serverSettings); ~TCPClient(){}; void setDisconnect(); bool getIsConnected() const; signals: void sigSendDebugLog(QString message); void sigServerDisconnect(); void sigConnectionState(bool flag); public slots: void slotConnectNotify(); private slots: void slotReadyRead(); private: SendSystem *sendSystem; QTcpSocket *socket; RecognizeSystem *recognizeSystem; bool isConnected; }; #endif // TCPCLIENT_H