using System.Collections; using System.Collections.Generic; using UnityEngine; public class HoldPanelsRedactor : MonoBehaviour { public void HoldPanelLeft() { GameObject.Find("Panel1 Hidden Elements").transform.localPosition = new Vector3(-1000f, 0, 0); } public void UnHoldPanelLeft() { GameObject.Find("Panel1 Hidden Elements").transform.localPosition = new Vector3(0, 0, 0); } public void HoldPanelRight() { GameObject.Find("Panel2 Hidden Elements").transform.localPosition = new Vector3(1000f, -13.99999f, 0); } public void UnHoldPanelRight() { GameObject.Find("Panel2 Hidden Elements").transform.localPosition = new Vector3(-4.999922f, -13.99999f, 0); } }