using UnityEngine; using System.Collections; public class FPS : MonoBehaviour { private GUIStyle guiStyle = new GUIStyle(); int oldFPS=0; int cnt = 0; void OnGUI() { int fps = (int)(1.0f / Time.deltaTime); if (fps != oldFPS) cnt++; if(cnt > 40) { cnt = 0; oldFPS = fps; } guiStyle.fontSize = 22; GUILayout.Label("FPS = " + oldFPS, guiStyle); } }